charging-players-microtransactions-is

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It’s risky setting up an independent development studio, and the team at Western Australia-based Kactus, have seen it all. From learning how to develop games, coming from an enterprise software background (a very different environment, we’re told), to having a critical source of financing pulled at the last moment, the…

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Review: Gateways (PC)

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Now available on Steam I am not a huge fan of the label “clone”. While I don’t view the word as anything more than the comparison of two very similar pieces of entertainment, to a lot of people the word “clone” usually comes attached with the idea that the secondary…

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Review: Eryi’s Action (PC)

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Player expectation in video games is something that is rarely toyed with. While a game may be filled with many story twists and turns, most games do not surprise players through gameplay alone. Rarely do linear/scripted games surprise players through more than a story or a musical cue, with horror…

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indiegamestand-delivers-pay-what-you

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A new indie-focused download service where you pay what you want? Sounds pretty great actually. You know what’s even better? You get a free game just for signing up before the service launches. Started by The Indie Game Magazine, IndieGameStand (launching on September 26th) is a game spotlighting service at…

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Here is your PAX Prime 2012 Indie Megabooth lineup

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While PAX Prime does attract the attention of many larger game companies and studios, independent developers are not left out. Continuing off of the concept established in PAX Prime 2011, The Indie Megabooth is back with 30 independent game developers that will (in total) show off more than 32 games.…

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in-space-routine-is-anything-but

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When games like Dead Space and Resident Evil have come up among gaming discussions, I have heard the term “Hollywood Horror” applied to both those titles and many more mainstream titles that fall under the horror genre. To sum it up, the term points toward the idea that a piece…

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